|
|
|
|
| |
|
Welcome to GDC 2006
Each year while gaming fans and enthusiasts await the arrival of E3's spectacular visuals, sounds and booth babes the Game Developers Conference (GDC) is often pushed aside by the online community. While you won't get many new flashy screenshots and you aren't going to find any pictures of half naked booth babes, GDC is a hive for new ideas and a look into the future of an industry that is growing larger every year. GDC is a neutral place where developers and enthusiasts can meet to share ideas, discover new solutions to aging problems and improve the industry so it can continue to progress.
While GDC covers all genres of gaming the growing MMO market has opened up many new lectures and discussions for topics such as MMO economics, competitive / PvP game mechanics and massive world design. How do you build a massive persistent world? How do you build a fun/fair pvp system? And how do you create and manage a virtual work economy? These are a few of the many questions asked at this years GDC. Developers from games such as WoW, EVE and DAoC work together to find a new ways to innovate MMOs. Famed Richard Garriott also stepped forward to discuss the successes and failures of his upcoming MMO Tabula Rasa.
GDC is not all about the games themselves however, the event aggregates development companies who specialize in innovating the industry with new tools for visual editing, modification and even community building technologies such as in game voice chat. We had a chance to sit down companies such as Vivox to discuses how they plan to bring integrated voice chat into games like EVE Online and Second Life.
Weather you are looking to learn more about the industry, have a peak into the future of game development or just looking for updates on your favorite games GDC is the place to be. Stay tuned for more GDC updates and exclusives including interviews with Richard Garriott, NCSofts City of Villains developers and a sneak peak at upcoming games like Star Trek Online and Fallen Earth.
- Sean Neubert
|
|
|
|
|
|
|
|
|
|