 |  |  |  |
|
 | Balance | Passive | |
| Allows you to recover your balance when knocked down. |
| Key Ability: DEX |
 | Bluff | Activatable | 10 Seconds |
| Allows you to bluff certain NPCs or make a monster vulnerable to a sneak attack. |
| Key Ability: CHA |
 | Concentration | Passive | |
| Allows you a chance to continue casting a spell when you would normally be interrupted. |
| Key Ability: CON |
 | Diplomacy | Activatable | 10 Seconds |
| Allows you to negotiate more effectively with certain NPCs to encourage monsters to find targets other than yourself. |
| Key Ability: CHA |
 | Disable Device | Activatable | 1 Second |
| Allows you the ability to disarm traps. |
| Key Ability: INT, Pre-Requisites: Rogue |
 | Haggle | Passive | |
| Allows you to negotiate better prices with vendors. |
| Key Ability: CHA |
 | Heal | Activatable | 1 Second |
| Allows you to revive unconcious bleeding companions to 1 hit point. Also grants additional hit points for yourself and companions when resting in a dungeon. Doesn't affect warforged characters. |
| Key Ability: WIS |
 | Hide | Passive | |
| Allows you to sneak past monsters, avoiding their sight. |
| Key Ability: DEX |
 | Intimidate | Activatable | 10 Seconds |
| Allows you to intimidate certain NPCs and to draw the attention of monsters. |
| Key Ability: CHA |
 | Jump | Activatable | |
| Allows you to jump higher. |
| Key Ability: STR |
 | Listen | Passive | |
| Allows you to hear approaching enemies. |
| Key Ability: WIS |
 | Move Silently | Passive | |
| Allows you to sneak past monsters, avoiding their hearing. |
| Key Ability: DEX |
 | Open Lock | Activatable | 1 Second |
| Allows you to attempt to open locked doors, chests and other objects. |
| Key Ability: DEX, Pre-Requisites: Rogue |
 | Perform | Passive | |
| Allows you to use and improve your musical ability to inspire and fascinate. |
| Key Ability: CHA, Pre-Requisites: Bard |
 | Repair | Activatable | 1 Second |
| Allows you to restore disabled warforged characters to 1 hit point. Also grants additional hit points while resting in a dungeon. Only affects warforged characters. |
| Key Ability: INT |
 | Search | Activatable | 1 Second |
| Allows you to find hidden doors, traps and objects when activated. |
| Key Ability: INT |
 | Spot | Passive | 1 Second |
| Allows you to notice hidden doors, traps, and objects nearby. A passive skill. |
| Key Ability: WIS |
 | Swim | Passive | |
| Allows you to swim faster and for a longer period of time underwater. |
| Key Ability: STR |
 | Tumble | Passive | |
| Allows you to tumble and roll away from attacking enemies. |
| Key Ability: DEX |
 | Use Magic Device | Passive | |
| Allows you the ability to use magic devices which you normally couldn't use. |
| Key Ability: CHA |