The magic system for EverQuest II is a well rounded system that was thought out with just as much care and attention as every other aspect released for the game. There are 6 skills that impact how a caster functions. The first 2 listed are given to characters of all types: Focus - Offsets the chance of interuption Spell Avoidance - Determines how well you avoid a magic attack. The last 4 represent the different schools of magic. Every spell draws upon one of the 4 skills according to its classification. Ministration - Affects heal and curespells Ordination - Affects buffs and debuffs Disruption - Affects magical damage spells Subjugation - Affects pets and other control-type spells |