Welcome!   |  Sign In  |  Register E3 2006 COVERAGE | FREE GUILD HOSTING  | BUY GAMES! | Help & FAQ  

Database :: Atlas :: Bastion of Flames


Bastion of Flames  Submit Info
Level Range45 - 50
Access QuestThe Efreeti Bastion
Connects ToSolusek's Eye
Zone InformationBestiary for this zone.
Items found in this zone.
Quests located in this zone.
Objects located in this zone.
DescriptionThis high level dungeon is the home of Efreeti Lord Djarn. It is accessed through a quest in Solusek's Eye. This zone is just a single round room.

There are a few objects that you can interact with. When you interact with one of them everyone will become frozen and will be unable to move. It is important to have your castesr jump on top of the platform to avoid any ae damage. It is also important for the player who activates the buttons to quickly move to a position where the tank can gain aggro and tank.

There are four Lords who you must defeat and you will then be able to fight Efreeti Lord Djarn.
Picture

Add Your Comments Page : [1] | 2  Player Comments: 1-8 of 10
Posted By: Mostal Date: 04/02/06 at 11:19pmPST Server: Everfrost
They are right, if you don't move, even tho you can see lava rising up your legs, it doesn't affect you.

Posted By: Emaja Date: 11/10/05 at 9:46amPST Server: Neriak
Jumping might be a bad idea... you have more than enough time to kill the 4 lower level genies before the lava reaches your head

Posted By: Kilratha Date: 08/03/05 at 7:24amPST Server: Antonia Bayle
We completed this no problem the other night. We just faced the bottle we were going to fight had someone pop the cork and then just stood still. Do not move! You can spin just do not move backwards forwards or left to right. once you kill it the lava returns to the normal height and no one dies. Well as long as no one moved! There is no jumping required.

Posted By: Timbersky Date: 06/16/05 at 3:13amPST Server: Not Given
Only one need the access to be able to drag in other ppl.

And you dont need to jump, I rather say.. STAND STILL and less will die

Posted By: Lockjaw Date: 06/13/05 at 9:03amPST Server: Lavastorm
Does only one person in the grp/raid need access to the zone or does everyone need it to enter?

Posted By: Voliska Date: 04/29/05 at 11:05amPST Server: Crushbone
Not to be a spammer but I forgot to add that if you are having a hard time getting the group coordinated (with people dying by not jumping fast enough), you are still able to zone back into the zone.

For example, if your group kills at least one of the genies from one of the four platforms then your whole group dies, you are still able to re-enter the zone. The timer will start after the boss is killed. Not sure of the timer, though. I got the heck out of there.

Posted By: Voliska Date: 04/24/05 at 11:16pmPST Server: Crushbone
Ok, update... we killed the named. After he dies, it takes a moment but the lift will go up and you will zone out. He dropped t5 rare (ebon).

Posted By: Voliska Date: 04/24/05 at 9:51pmPST Server: Crushbone
Drielok your comments were very helpful! If not for those, we would have had no clue.

Do as he says. Make sure everyone in the group understands that they need to jump as soon as the named is dead. I suggest looking to the center of the room and when you see named drop, you jump. You have to repeat this 4 times; on the 4th time you still need to jump after named dies. When this happens a platform will come in the middle of the room with a bigger genie bottle. This is the named. Be sure to stand on this platform too, as the rest of the zone will fill up with lava.

Make sure everyone makes it because you will need a full group for the named. We had a full group but had 3 die from not jumping quick enough. At the end we had me (50 inq), 50 guard and 50 swash and the named kicked our bums. Good luck to you!

Page : [1] | 2


















Home Forums Abilities & Spells Quests Equipment Bestiary Objects Atlas Factions Recipes Heroic Ops Network
Login
User Name

Password

Database Ad
Everquest 2: Database LQGaming  (Create Account |  Make Homepage )
June 5, 2006