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Shaman Achievements


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Starter AA



Summon Spirit Companion

Summons a Spirit companion to aid the Shaman.




Strength Path



Might of Conviction

Increases strength by 8 for each rank


Leg Bite

Pet will interrupt the casting of any enemies it hits
*on successful melee attack this spell will cast leg bite on target of attack
*interrupts target
*If one-handed weapon is equipped in Primary



Aura of Haste

Group receives an increase in combat attack speed


Aura of Warding

Group receives a chance to generate protective wards during combat.
*When target is damaged in combat this spell has a chance to cast Aura of warding on caster.


Spiritual Foresight

Grants immunity too many AOE spells
* prevents AOE except when directional




Path of Agility



Chieftain's dexterity

Increases agility by 7 for each rank.


Phalanx

Melee attack that roots target
*Inflicts piercing damage
*Roots target
*If Great spear or spear equipped in primary


Ancestral Authority

Melee attack that has a high chance of doing critical damage
*Increases melee critical chance of caster


Ancestral Spirits

Healing spells have a high chance of healing critical amounts of damage
*Increases heal critical chance


Tribal Rage

Grants the chieftain a chance to become enraged in combat, increasing attack speed and double-attack chances.




Path of Stamina



Witchdoctor's Stamina

Increases stamina by 5.0 for each rank.


Crippling Bash

Melee attack that snares your target
*Inflicts crushing damage on target
*Casts snare on target
*Slows target down
*If buckler is equipped in secondary


Infective Bites

Every time the Witchdoctor's spirit companion strikes an enemy, their refresh and casting times are slowed.


Herbal Expertise

Basic single target cure spells have reduced casting and recovery times, and cost less power.


Coagulate

Greatly increases the degree to which the target can bleed before death.




Path of Wisdom



Ritualist's Wisdom

Increases wisdom of caster by 4 per rank.


Ritual

The Ritualist's next health replenishment spell will have its heal amount increase. This requires a symbol item equipped in the offhand.


Ritualistic Aggression

Increases the spirit pet's chances at striking for additional damage in melee combat.


Ritual of Absolution

Grants a chance that with every successful melee attack made by the spirit pet will cause that enemy's hate toward the Ritualist to be reduced.


Ritual of Alacrity

Increases the casting, recovery and reuse speed of an ally for a short duration. This cannot be cast on the Ritualist.




Path of Intelligence



Blighter's Intelligence

Increases intelligence by 6 per rank.


Rabies

Enemies near pet infected with rabies.
*Inflicts disease damage in Area of Effect
*If staff is equipped in Primary


Virulence

Enemies near pet have reduced attributes.
*Decreases agi, int, stam, str, and wis of attacker


Immunities

Allies near pet have increased resistance to non physical damage
*Increase mitigation of pet vs. all magical damage


Scourge

Sacrifices pet. All enemies near pet have beneficial spells removed and may suffer disease damage
*Inflicts divine damage on pet
*When target dies will cast scourge
*Dispels magic, mental, pierce, crush, poison, heat, and disease effects of targets in AOE
*Inflicts disease damage in AOE



Submitted by: Tamat

Posted by lol at 2006-03-10 04:56:46
einfach nur lol


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June 5, 2006