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Red Mage


Red Mage
These fighter-mages can utilize both black and white magic, as well as the arts of the sword.

Base Level Stats
Hume Galka Elvaan Mithra Taru
 HP  28  32  30  28  24
 MP  20  14  18  20  26
 STR  6  7  7  6  5
 DEX  6  6  6  8  6
 VIT  6  8  7  6  6
 AGI  6  6  5  7  7
 INT  7  7  6  7  9
 MND  7  7  8  7  7
 CHR  6  5  6  5  6
Available Combat Skills
 Dagger  Club  Evasion
 Staff  Throwing  
Available Magic Skills
 Enhancing  Enfeebling  Healing
 Elemental  Dark  



Spells and Abilities
Active
  Timing
Ability Details Level Duration Casting Time Recharge
Chainspell 1  30.0s  Instant  120 min.
 Allows you to cast your spells faster.
Convert 40    Instant  10 min.
 Swaps current HP with MP.
Passive
Ability Details Level Casting Time
Resist Petrify 10  Instant
 Increases resistance to pretrification.
Fast Cast 15  Instant
 Increases rate of casting.
Magic Attack Bonus 20  Instant
 Increases magic attack power.
Magic Defense Bonus I 25  Instant
 Increases magic defense.
Resist Petrify II 30  Instant
 Increases resistance to pretrification.
Clear Mind 31  Instant
 Increases mana regeneration rate.
Fast Cast II 35  Instant
 Increases rate of casting.
Magic Attack Bonus II 40  Instant
 Increases magic attack power.
Magic Defense Bonus II 45  Instant
 Increases magic defense.
Resist Petrify III 50  Instant
 Increases resistance to petrification.
Clear Mind II 53  Instant
 Increases mana regeneration rate.
Fast Cast III 55  Instant
 Increases rate of casting.
Magic Attack Bonus III 60  Instant
 Increases magic attack power.
Resist Petrify IV 60  Instant
 Increases resistance to petrification.
Clear Mind III 75  Instant
 Increases mana regeneration rate.
Spells
Spell Details Level MP Target Casting Time Recharge Time
Dia 1 7 Single 1.0s 5.0s
 Lowers defense while gradually dealing light elemental damage.
Cure 3 8 Single 2.0s 5.0s
 Restores HP to the target.
Stone 4 9 Single 1.0s 6.0s
 Minor Earth attack.
Poison 5 5 Single 1.0s 5.0s
 Minor poison damage over time.
Barstone 5 6 Single 0.5s 10.0s
 Increases resistance against earth.
Paralyze 6 6 Single 3.0s 10.0s
 Paralyzes the target.
Protect 7 9 Single 1.0s 5.0s
 Increases target's physical defense.
Barsleep 7 7 Single 2.5s 10.0s
 Increases resistance against sleep.
Blind 8 5 Single 2.0s 10.0s
 Reduces enemy attack percentage.
Water 9 13 Single 2.0s 8.0s
 Minor Water attack.
Barwater 9 6 Single 0.5s 10.0s
 Increases resistance against water.
Bio 10 15 Single 1.0s 5.0s
 Minor damage over time. Also decreases attack.
Barpoison 10 9 Single 2.5s 10.0s
 Increases resistance against poison.
Bind 11 8 Single 2.0s 40.0s
 Makes enemy unable to move.
Aquaveil 12 12 Self 5.0s 10.0s
 Decreases chance of casting interruption.
Barparalyze 12 11 Single 2.5s 10.0s
 Increases resistance against paralysis.
Slow 13 15 Single 2.0s 20.0s
 Target is slowed.
Baraero 13 6 Single 0.5s 10.0s
 Increases resistance against wind.
Aero 14 18 Single 2.0s 9.0s
 Minor Wind attack.
Cure II 14 24 Single 2.3s 5.5s
 Restores HP to the target.
Deodorize 15 10 Single 2.0s 8.0s
 Decreases the chance of being detected by scent.
Diaga 15 12 AoE 1.5s 6.0s
 Lowers defense and gradually deals light elemental damage to enemies in the AoE.
Enthunder 16 12 Single 3.0s 10.0s
 Adds lightning elemental damage to your attacks.
Shell 17 18 Single 1.0s 5.0s
 Increases target's magic defense.
Barfire 17 6 Single 0.5s 10.0s
 Increases resistance against fire.
Silence 18 16 Single 3.0s 10.0s
 Silences an enemy.
Barblind 18 13 Single 2.5s 10.0s
 Increases resistance against blindness.
Enstone 18 12 Single 3.0s 10.0s
 Adds earth elemental damage to your attacks.
Fire 19 24 Single 2.0s 10.0s
 Minor Fire attack.
Blaze Spikes 20 8 Self 3.0s 10.0s
 Surrounds the target in an armor of fire.
Sneak 20 12 Single 3.0s 10.0s
 Prevents being detected by sound.
Enaero 20 12 Single 3.0s 10.0s
 Adds wind elemental damage to your attacks.
Regen 21 15 Single 4.0s 12.0s
 Gradually restores target's HP.
Gravity 21 24 Single 1.5s 1 min.
 Decreases enemy's movement speed.
Barblizzard 21 6 Single 0.5s 10.0s
 Increases resistance against ice.
Enblizzard 22 12 Single 3.0s 10.0s
 Adds ice elemental damage to your attacks.
Blink 23 20 Self 6.0s 10.0s
 Creates shadow images which absorb attacks.
Barsilence 23 15 Single 2.5s 10.0s
 Increases resistance against silence.
Blizzard 24 30 Single 2.0s 11.0s
 Minor Ice attack.
Enfire 24 12 Single 3.0s 10.0s
 Adds fire elemental damage to your attacks.
Sleep 25 19 Single 2.0s 30.0s
 Surrounds the target in an armor of ice.
Invisible 25 15 Single 3.0s 10.0s
 Prevents being detected by sight.
Barthunder 25 6 Single 0.5s 10.0s
 Increases resistance against lightning.
Cure III 26 46 Single 2.5s 6.0s
 Restores HP to the target.
Protect II 27 28 Single 1.3s 5.3s
 Increases target's physical defense.
Enwater 27 12 Single 3.0s 10.0s
 Adds water elemental damage to your attacks.
Stoneskin 28 29 Single 7.0s 30.0s
 Decreases amount of damage taken.
Thunder 29 37 Single 3.0s 13.0s
 Thunder attack.
Dia II 31 30 Single 1.5s 6.0s
 Lowers defense and gradually deals light elemental damage.
Dispel 32 25 Single 3.0s 10.0s
 Removes a magic effect from the enemy.
Phalanx 33 21 Self 3.0s 10.0s
 Increases damage resistance.
Stone II 35 43 Single 3.0s 14.0s
 Earth attack.
Bio II 36 36 Single 1.0s 5.0s
 Damage over time that also decreases attack.
Shell II 37 37 Single 1.3s 5.3s
 Increases magic defense of target.
Raise 38 150 Single 15.0s 1 min.
 Resurrects target and restores 25% of lost experience.
Barvirus 39 25 Single 2.5s 10.0s
 Increases resistance against disease.
Ice Spikes 40 16 Self 3.0s 10.0s
 Surrounds the target in an armor of ice.
Water II 40 51 Single 3.0s 16.0s
 Water attack.
Refresh 41 40 Single 5.0s 18.0s
 Gradually restores target's MP.
Barpetrify 43 20 Single 2.5s 10.0s
 Increases resistance against petrify.
Aero II 45 59 Single 3.0s 17.0s
 Area of effect Ice attack.
Sleep II 46 29 Single Instant 0.0s
 Causes an enemy to fall asleep
Poison II 46 38 Single 1.0s 5.0s
 Causes Severe Poisoning over time
Protect III 47 46 Single 1.5s 5.5s
 Increases target's physical defense.
Haste 48 40 Single 3.0s 20.0s
 Increases attack speed.
Cure IV 48 88 Single 2.5s 8.0s
 Heals the target.
Fire II 50 68 Single 4.0s 18.0s
 Fire attack.
Blizzard II 55 77 Single 4.0s 20.0s
 Deals Ice damage to enemy
Shell III 57 56 Single 1.5s 5.5s
 Increases target's magic defense.
Shock Spikes 60 24 Self 3.0s 10.0s
 Surrounds the target in an armor of lightning.
Thunder II 60 86 Single 4.0s 21.0s
 Deals Thunder damage to enemy
Protect IV 63 65 Single 1.8s 5.8s
 Increases target's physical defense.
Stone III 65 92 Single 5.0s 23.0s
 Deals Earth damage to enemy.
Water III 67 98 Single 5.0s 24.0s
 Deals Water damage to enemy.
Shell IV 68 75 Single 1.8s 5.8s
 Increases target's magic defense.
Aero III 69 106 Single 5.0s 25.0s
 Deals Wind damage to enemy.
Fire III 71 113 Single 6.0s 26.0s
 Deals Fire damage to enemy.
Blizzard III 73 120 Single 6.0s 27.0s
 Deals Ice damage to enemy.
Thunder III 75 128 Single 6.0s 29.0s
 Deals Thunder damage to enemy.

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Last modified on December 15, 2005.


















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