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Dark Knight


Dark Knight
To strengthen themselves in battle, not only have these outlaw warriors mastered the ways of numerous weapons, but they have also acquired certain black magic spells to torment their enemies.

Base Level Stats
Hume Galka Elvaan Mithra Taru
 HP  30  35  32  30  26
 MP  16  10  14  16  22
 STR  8  9  9  8  7
 DEX  7  7  7  9  7
 VIT  7  9  8  7  7
 AGI  6  6  5  7  7
 INT  7  7  6  7  9
 MND  5  5  6  5  5
 CHR  5  4  5  4  5
Available Combat Skills
 Scythe  Great Sword  Great Axe
 Sword  Axe  Dagger
 Evasion  Club  Marksmanship
 Parrying    
Available Magic Skills
 Dark  Elemental  Enfeebling



Spells and Abilities
Active
  Timing
Ability Details Level Duration Casting Time Recharge
Blood Weapon 1  30.0s  Instant  120 min.
 Physical attacks drain HP from enemy.
Arcane Circle 5  1 min.  Instant  10 min.
 Resistance against Arcana to party members in AoE.
Last Resort 15  30.0s  Instant  5 min.
 Increases attack and decreases defense.
Weapon Bash 20    Instant  5 min.
 An attack that can stun the target. A 2-handed weapon is required.
Soul Eater 30  1 min.  Instant  6 min.
 Sacrifices HP for greater attacks.
Passive
Ability Details Level Casting Time
Attack Bonus 10  Instant
 Increases physical attack power.
Resist Paralysis 20  Instant
 Increases resistance to paralyze.
Arcana Killer 25  Instant
 Increases damage to magic targets.
Attack Bonus II 30  Instant
 Increases physical attack power.
Resist Paralysis II 40  Instant
 Increases resistance to paralyze.
Attack Bonus III 50  Instant
 Increases physical attack power.
Spells
Spell Details Level MP Target Casting Time Recharge Time
Stone 5 9 Single 1.0s 6.0s
 Minor Earth attack.
Poison 6 5 Single 1.0s 5.0s
 Minor poison damage over time.
Drain 10 21 Single 3.0s 1 min.
 Drains HP from enemy and adds to your HP.
Water 11 13 Single 2.0s 8.0s
 Minor Water attack.
Bio 15 15 Single 1.0s 5.0s
 Minor damage over time. Also decreases attack.
Aero 17 18 Single 2.0s 9.0s
 Minor Wind attack.
Bind 20 8 Single 2.0s 40.0s
 Makes enemy unable to move.
Aspir 20 10 Single 3.0s 1 min.
 Absorbs MP from enemy and adds to yours.
Fire 23 24 Single 2.0s 10.0s
 Minor Fire attack.
Poisonga 26 44 AoE 2.0s 10.0s
 Damage over time to enemies within target area.
Blizzard 29 30 Single 2.0s 11.0s
 Minor Ice attack.
Sleep 30 19 Single 2.0s 30.0s
 Surrounds the target in an armor of ice.
Absorb-MND 31 33 Single 4.0s 1 min.
 Steals the enemy's Mind.
Tractor 32 26 Single 3.0s 10.0s
 Teleports a corpse to the caster's location.
Absorb-CHR 33 33 Single 4.0s 1 min.
 Steals the enemy's Charisma.
Thunder 35 37 Single 3.0s 13.0s
 Thunder attack.
Absorb-VIT 35 33 Single 4.0s 1 min.
 Steals the enemy's Vitality.
Stun 37 25 Single Instant 45.0s
 Stops enemy in its tracks for a short period of time
Absorb-AGI 37 33 Single 4.0s 1 min.
 Steals the enemy's Agility.
Absorb-INT 39 33 Single 4.0s 1 min.
 Steals the enemy's Intelligence.
Bio II 40 36 Single 1.0s 5.0s
 Damage over time that also decreases attack.
Absorb-DEX 41 33 Single 4.0s 1 min.
 Steals the enemy's Dexterity.
Stone II 42 43 Single 3.0s 14.0s
 Earth attack.
Absorb-STR 43 33 Single 4.0s 1 min.
 Steals the enemy's Strength.
Poison II 46 38 Single 1.0s 5.0s
 Causes Severe Poisoning over time
Water II 48 51 Single 3.0s 16.0s
 Water attack.
Aero II 54 59 Single 3.0s 17.0s
 Area of effect Ice attack.
Sleep II 56 29 Single Instant 0.0s
 Causes an enemy to fall asleep
Fire II 60 68 Single 4.0s 18.0s
 Fire attack.
Blizzard II 66 77 Single 4.0s 20.0s
 Deals Ice damage to enemy
Thunder II 72 86 Single 4.0s 21.0s
 Deals Thunder damage to enemy

Feel free to E-Mail us if you have any comments/additions.
Last modified on December 26, 2005.


















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