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Dragoon


Dragoon
With their lances in hand and their faithful wyverns by their sides, dragoons suprise their enemies with their extraordinary jumping abilities.

Base Level Stats
Hume Galka Elvaan Mithra Taru
 HP  30  35  32  30  26
 MP  0  0  0  0  0
 STR  7  8  8  7  6
 DEX  6  6  6  8  6
 VIT  7  9  8  7  7
 AGI  6  6  5  7  7
 INT  5  5  4  5  7
 MND  6  6  7  6  6
 CHR  7  6  7  6  7
Available Combat Skills
 Polearm  Staff  Parrying
 Sword  Evasion  Club
 Dagger    



Abilities
Active
  Timing
Ability Details Level Duration Casting Time Recharge
Call Wyvern 1    Instant  20 min.
 Call your Wyvern to fight with you.
Spirit Surge 1    Instant  120 min.
 Adds wyvern's strength to the dragoon. The dragoon's jump abilities are changed as follows:
   Jump - Temporarily weakens an enemy's defense.
   High Jump - Enemy's TP is reduced by a percentage proportionate to the amount of damage inflicted.
   Super Jump - As seen from the enemy target's position, the closest party member behind the dragoon has his or her
   enmity reduced by half.
 *The "Call Wyvern" ability cannot be used while this ability is in effect.
Ancient Circle 5  1 min.  Instant  10 min.
 Increases resistance against dragons to party members in AoE.
Jump 10    Instant  2 min.
 Jump attack.
Spirit Link 25    Instant  3 min.
 Transfers HP to your Wyvern.
High Jump 35    Instant  3 min.
 Higher jump attack.
Super Jump 35    Instant  5 min.
 Jumps out of targeted enemy's sight, so that it stops attacking you.
Passive
Ability Details Level Casting Time
Attack Bonus 10  Instant
 Increases physical attack power.
Dragon Killer 25  Instant
 Increases attack against dragons.
Accuracy Bonus 30  Instant
 Increases attack accuracy.

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Last modified on December 27, 2005.


















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June 5, 2006