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Untitled Document
This profession specializes in pure melee combat. Warriors prefer to stay close to their enemies and engage in one on one combat. They cannot do much damage if far away, but watch out when they come charging! Their skills cover three primary weapon types: Axe, Hammer and Sword. Warriors typically find themselves in the midst of battle, surrounded and under attack, but due to their heavier armor and combat skills, they can withstand the punishment. Many consider the Warrior as a primary class to be a good starting point for learning the game. On the other hand, using the warrior as a secondary class is rather uncommon, and is usually only attempted by more advanced players for very specific character builds.
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Strength [Primary Only]: Improves the effectiveness of linked skills. Typically related to the increase of the Warrior's physical prowess. |
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Axe Mastery: Improves the ability to use an axe and axe specific skills. |
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Hammer Mastery: Improves the ability to use a hammer and hammer specific skills. Many hammer skills feature knockdown. |
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Swordmanship: Improves the ability to use a sword and sword specific skills. |
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Tactics: Improves the effectiveness of Tactics linked skills. Typically, these skills increase the character's defensive abilities. |
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Axe Rake |
Description: If this attack hits a foe suffering from a Deep Wound, you strike for +(Min: 1 - Max: 10) damage, and that foe becomes Crippled for 15 seconds.
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7 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Axe Twist |
Description: If this attack hits a foe suffering from a Deep Wound, you strike for (Min: 1 - Max: 20) more damage and that foe suffers from Weakness for 20 seconds.
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8 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Cleave [Elite] |
Description: If this attack hits, you strike for +(Min: 10 - Max: 30) damage.
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4 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Cyclone Axe |
Description: Perform a spinning axe attack striking for +(Min: 4 Max: 12) damage to all adjacent opponents.
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5 |
Skill Type: Attack Skill .
Cooldown Time: 4 second(s)
Casting Time: 0 second(s) |
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Dismember |
Description: If it hits, this axe blow will inflict a Deep Wound on the target foe, lowering that foe's maximum Health by 20% for (Min: 5 - Max: 20) seconds.
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7 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Disrupting Chop |
Description: If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds.
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6 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Eviscerate [Elite] |
Description: If Eviscerate hits, you strike for +(Min: 10 - Max: 40) damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for (Min: 5 - Max: 20) seconds.
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7 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Executioner's Strike |
Description: If this attack hits, you strike for +(Min: 10 - Max: 40) damage.
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8 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Penetrating Blow |
Description: If this attack hits, you strike for +(Min: 5 - Max: 20) damage. This axe attack has 20% armor penetration.
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5 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Swift Chop |
Description: If this attack hits, you strike for +(Min: 1 - Max: 20) damage. If Swift Chop is "blocked," your target suffers a Deep Wound for 20 seconds and takes an additional (Min: 1 - Max: 20) damage. Swift Chop cannot be "evaded."
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5 |
Skill Type: Attack Skill .
Cooldown Time: 4 second(s)
Casting Time: 0 second(s) |
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Backbreaker [Elite] |
Description: If Backbreaker hits, you strike for +(Min: 1 - Max: 20) damage and your target is knocked down for 4 seconds.
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10 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Belly Smash |
Description: If this attack strikes a foe who is on the ground, the resulting dust cloud will blind adjacent foes for (Min: 3 - Max: 10) seconds.
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5 |
Skill Type: Attack Skill .
Cooldown Time: 30 second(s)
Casting Time: 0 second(s) |
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Counter Blow |
Description: If this attack hits an attacking foe, that foe is knocked down.
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4 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Crude Swing |
Description: Attack all adjacent foes. Each foe you hit is struck for +(Min: 1 - Max: 10) damage. This action is easily interrupted.
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5 |
Skill Type: Attack Skill .
Cooldown Time: 5 second(s)
Casting Time: 0 second(s) |
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Crushing Blow |
Description: If this attack hits, you strike for +(Min: 1 - Max: 20) damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for (Min: 5 - Max: 20) seconds.
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5 |
Skill Type: Attack Skill .
Cooldown Time: 10 second(s)
Casting Time: 0 second(s) |
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Devastating Hammer [Elite] |
Description: If Devastating Hammer hits, your target is knocked down and suffers from Weakness for (Min: 5 - Max: 20) seconds.
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7 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Earth Shaker [Elite] |
Description: All adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.)
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10 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Hammer Bash |
Description: Lose all adrenaline. If Hammer Bash hits, your target is knocked down.
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6 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Heavy Blow |
Description: Lose all adrenaline. If this attack hits a foe suffering from Weakness, that foe is knocked down and you strike for +(Min: 1 - Max: 30) damage.
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6 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Irresistble Blow |
Description: If this attack hits, you strike for +(Min: 1 - Max: 30) damage. If Irresistible Blow is "blocked," your target is knocked down and takes (Min: 1 - Max: 30) damage. Irresistible Blow cannot be "evaded."
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5 |
Skill Type: Attack Skill .
Cooldown Time: 4 second(s)
Casting Time: 0 second(s) |
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Mighty Blow |
Description: If this attack hits, you strike for +(Min: 1 - Max: 30) damage.
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7 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Staggering Blow |
Description: If this hammer blow hits, your target will suffer from Weakness for (Min: 5 - Max: 15) seconds.
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6 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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"I Will Avenge You!" |
Description: For each dead ally, you gain 10 seconds of Health regeneration +(Min: 3 - Max: 7) and your attack speed increases by 33%.
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5 |
Skill Type: Shout .
Cooldown Time: 45 second(s)
Casting Time: 0 second(s) |
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"I Will Survive!" |
Description: You gain +3 Health regeneration for each condition you are suffering. This regeneration expires after 5...11 seconds.
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5 |
Skill Type: Shout .
Cooldown Time: 30 second(s)
Casting Time: second(s) |
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Battle Rage [Elite] |
Description: For (Min: 5 - Max: 20) seconds, you move 25% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-attack skills. When Battle Rage ends, you lose all adrenaline.
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4 attacks to charge up. |
Skill Type: Stance .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Berserker Stance |
Description: For (Min: 5 - Max: 11) seconds, you attack 33% faster than normal and gain 20% more adrenaline each time you hit in melee. Berserker Stance ends if you use a skill.
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5 |
Skill Type: Stance .
Cooldown Time: 30 second(s)
Casting Time: 0 second(s) |
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Bull's Charge [Elite] |
Description: For (Min: 5 - Max: 11) seconds, you move 25% faster and if you strike a fleeing foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill.
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5 |
Skill Type: Stance .
Cooldown Time: 20 second(s)
Casting Time: 0 second(s) |
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Bull's Strike |
Description: If this attack hits a fleeing foe, you strike for +(Min: 5 - Max: 30) damage, and your target is knocked down.
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5 |
Skill Type: Attack Skill .
Cooldown Time: 8 second(s)
Casting Time: 0 second(s) |
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Defy Pain [Elite] |
Description: For 12 seconds you have an additional (Min: 90 - Max: 300) Health and an additional 20 armor.
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7 attacks to charge up. |
Skill Type: Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Doylak Signet |
Description: For (Min: 8 - Max: 20) seconds, you have +(Min: 10 - Max: 40) armor and cannot be knocked down, but your movement is slowed by 75%.
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0 |
Skill Type: Signet .
Cooldown Time: 20 second(s)
Casting Time: 0 second(s) |
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Dwarven Battle Stance [Elite] |
Description: For (Min: 5 - Max: 11) seconds, if they hit, your hammer attacks interrupt your target. Dwarven Battle Stance ends if you use a skill.
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10 |
Skill Type: Attack Skill .
Cooldown Time: 30 second(s)
Casting Time: 0 second(s) |
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Endure Pain |
Description: For (Min: 7 - Max: 18) seconds you have an additional (Min: 90 - Max: 300) Health.
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5 |
Skill Type: Skill .
Cooldown Time: 30 second(s)
Casting Time: 0 second(s) |
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Flourish [Elite] |
Description: All of your attack skills become recharged. You gain (Min: 1 - Max: 7) Energy for each skill recharged by Flourish.
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5 |
Skill Type: Attack Skill .
Cooldown Time: 10 second(s)
Casting Time: 1 second(s) |
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Griffon's Sweep |
Description: If this attack hits, you strike for +(Min: 1 - Max: 10) damage. If this attack is "evaded," your target is knocked down and suffers (Min: 10 - Max: 34) damage.
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5 |
Skill Type: Attack Skill .
Cooldown Time: 5 second(s)
Casting Time: 0 second(s) |
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Power Attack |
Description: If this attack hits, you strike for +(Min: 10 - Max: 30) damage.
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5 |
Skill Type: Attack Skill .
Cooldown Time: 4 second(s)
Casting Time: 0 second(s) |
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Protector's Strike |
Description: If this attack strikes a moving foe, you strike for (Min: 10 - Max: 40) more damage.
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5 |
Skill Type: Attack Skill .
Cooldown Time: 2 second(s)
Casting Time: 0 second(s) |
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Rush |
Description: For (Min: 8 - Max: 20) seconds, you move 25% faster.
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4 attacks to charge up. |
Skill Type: Stance .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Shield Bash |
Description: For (Min: 5 - Max: 11) seconds, while wielding a shield, the next melee attack against you is blocked. If the attack was a skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.
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5 |
Skill Type: Attack Skill .
Cooldown Time: 30 second(s)
Casting Time: 0 second(s) |
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Sprint |
Description: For (Min: 8 - Max: 14) seconds, you move 25% faster.
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5 |
Skill Type: Stance .
Cooldown Time: 20 second(s)
Casting Time: 0 second(s) |
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Warrior's Cunning |
Description: For (Min: 5 - Max: 11) seconds, your melee attacks cannot be "blocked" or "evaded".
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10 |
Skill Type: Skill .
Cooldown Time: 60 second(s)
Casting Time: 0 second(s) |
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Warrior's Endurance [Elite] |
Description: For (Min: 5 - Max: 23) seconds, you gain 3 Energy each time you hit with a melee attack. Warrior's Endurance cannot raise your Energy above (Min: 5 - Max: 17).
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5 |
Skill Type: Stance .
Cooldown Time: 30 second(s)
Casting Time: 0 second(s) |
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Final Thrust |
Description: Lose all Adrenaline. If Final Thrust hits, you deal (Min: 1 - Max: 40) more damage. This damage is doubled if your target was below 50% Health.
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10 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Galrath Slash |
Description: This attack strikes for +(Min: 1 - Max: 40) damage if it hits.
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8 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Gash |
Description: If this attack hits a Bleeding foe, you strike for (Min: 5 - Max: 10) more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for (Min: 5 - Max: 20) seconds.
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7 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Hamstring |
Description: If this attack hits, your target is Crippled for (Min: 3 - Max: 15) seconds, slowing his movement.
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10 |
Skill Type: Attack Skill .
Cooldown Time: 15 second(s)
Casting Time: 0 second(s) |
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Hundred Blades [Elite] |
Description: Swing twice at target foe and foes adjacent to your target.
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5 |
Skill Type: Attack Skill .
Cooldown Time: 8 second(s)
Casting Time: 0 second(s) |
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Pure Strike |
Description: If Pure Strike hits, you strike for +(Min: 1 - Max: 30) damage. If you are not using a "Stance," Pure Strike cannot be "blocked" or "evaded."
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5 |
Skill Type: Attack Skill .
Cooldown Time: 8 second(s)
Casting Time: 0 second(s) |
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Savage Slash |
Description: If this attack hits, it interrupts the target foe's action. If that action was a Spell, you deal (Min: 1 - Max: 40) extra damage.
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5 |
Skill Type: Sword Attack .
Cooldown Time: 10 second(s)
Casting Time: 0 second(s) |
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Seeking Blade |
Description: If this attack hits you strike for +(Min: 1 - Max: 20) damage. If Seeking Blade is "evaded," your target begins Bleeding and takes (Min: 1 - Max: 20) damage. Seeking Blade cannot be "blocked."
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5 |
Skill Type: Attack Skill .
Cooldown Time: 4 second(s)
Casting Time: 0 second(s) |
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Sever Artery |
Description: If this attack hits, the opponent begins Bleeding for (Min: 5 - Max: 25) seconds, losing Health over time.
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4 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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"Charge!" [Elite] |
Description: For (Min: 5 - Max: 11) seconds, all allies in the area move 25% faster.
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5 |
Skill Type: Shout .
Cooldown Time: 20 second(s)
Casting Time: 0 second(s) |
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"Fear Me!" |
Description: All nearby foes lose (Min: 1 - Max: 4) Energy.
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4 attacks to charge up. |
Skill Type: Stance .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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"Shields Up!" |
Description: For (Min: 8 - Max: 20) seconds, you and all allies in the area gain 50 armor against piercing damage and (Min: 10 - Max: 40)% chance to block incoming projectile attacks.
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10 |
Skill Type: Shout .
Cooldown Time: 30 second(s)
Casting Time: 0 second(s) |
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"To the Limit!" |
Description: For each adjacent foe (maximum (Min: 1 - Max: 6), you gain one strike of adrenaline.
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5 |
Skill Type: Shout .
Cooldown Time: 20 second(s)
Casting Time: 0 second(s) |
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"Victory is Mine" [Elite] |
Description: You gain (Min: 10 - Max: 68) Health and 5 Energy for each Condition suffered by adjacent foes.
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5 |
Skill Type: Shout .
Cooldown Time: 15 second(s)
Casting Time: 0 second(s) |
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"Watch Yourself!" |
Description: Party members near you gain +20 armor For (Min: 5 - Max: 11) seconds.
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4 attacks to charge up. |
Skill Type: Shout .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Balanced Stance |
Description: For (Min: 8 - Max: 20) seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.
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5 |
Skill Type: Stance .
Cooldown Time: 30 second(s)
Casting Time: 0 second(s) |
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Bonetti's Defense |
Description: For (Min: 5 - Max: 11) seconds, you have a 75% chance to "block" incoming melee attacks and arrows. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
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8 attacks to charge up. |
Skill Type: Stance .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Deadly Riposte |
Description: For 8 seconds, while you have a sword equipped, you "block" the next attack against you, and your attacker takes (Min: 1 - Max: 30) damage and begins Bleeding for (Min: 3 - Max: 25) seconds.
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5 |
Skill Type: Attack Skill .
Cooldown Time: 10 second(s)
Casting Time: 0 second(s) |
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Defensive Stance |
Description: For (Min: 5 - Max: 11) seconds, you have +24 armor and you have a 75% chance to "evade" melee attacks and arrows. Defensive Stance ends if you use a skill.
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5 |
Skill Type: Stance .
Cooldown Time: 45 second(s)
Casting Time: 0 second(s) |
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Deflect Arrows |
Description: For (Min: 8 - Max: 20) seconds, you have a 75% chance to "block" arrows. This effect ends if you attack.
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5 |
Skill Type: Stance .
Cooldown Time: 30 second(s)
Casting Time: 0 second(s) |
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Desperation Blow |
Description: If this attack hits, you strike for +(Min: 10 - Max: 40) damage, and your target suffers from one of the following conditions: Deep Wound, Weakness, Bleeding, or Crippled. After making a Desperation Blow, you fall down.
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5 |
Skill Type: Attack Skill .
Cooldown Time: 7 second(s)
Casting Time: 0 second(s) |
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Disciplined Stance |
Description: For (Min: 5 - Max: 11) seconds, you gain +24 armor and have a 75% chance to "block" attacks. Disciplined Stance ends if you use an adrenal skill.
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10 |
Skill Type: Stance .
Cooldown Time: 60 second(s)
Casting Time: 0 second(s) |
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Gladiator's Defense [Elite] |
Description: For (Min: 5 - Max: 11) seconds, you have a 75% chance to block incoming attacks. Whenever you block a melee attack this way, the attacker suffers (Min: 5 - Max: 35) damage.
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5 |
Skill Type: Stance .
Cooldown Time: 30 second(s)
Casting Time: 0 second(s) |
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Healing Signet |
Description: You gain (Min: 40 - Max: 152) Health. You have -40 armor while using this skill.
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0 |
Skill Type: Signet .
Cooldown Time: 4 second(s)
Casting Time: 2 second(s) |
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Riposte |
Description: For 8 seconds, while you have a sword equipped, you "block" the next attack against you, and your attacker takes (Min: 1 - Max: 40) damage.
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4 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Shield Stance |
Description: For (Min: 8 - Max: 20) seconds, while wielding a shield, you have a 75% chance to "block" incoming attacks, but you move 33% slower.
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5 |
Skill Type: Stance .
Cooldown Time: 60 second(s)
Casting Time: 0 second(s) |
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Thrill of Victory |
Description: If this blow hits, and you have more Health than target foe you strike for +(Min: 10 - Max: 40) damage.
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5 |
Skill Type: Attack Skill .
Cooldown Time: 10 second(s)
Casting Time: 0 second(s) |
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Wary Stance |
Description: For (Min: 5 - Max: 11) seconds, you "block" any attack skills used against you. For each successful block, you gain Adrenaline and 5 Energy. Wary Stance ends if you use a skill.
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10 |
Skill Type: Stance .
Cooldown Time: 60 second(s)
Casting Time: 0 second(s) |
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"For Great Justice!" |
Description: For 20 seconds, your adrenal skills charge twice as fast.
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10 |
Skill Type: Shout .
Cooldown Time: 45 second(s)
Casting Time: 1 second(s) |
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Distracting Blow |
Description: Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target).
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5 |
Skill Type: Attack Skill .
Cooldown Time: 10 second(s)
Casting Time: 0.5 second(s) |
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Flurry |
Description: For 5 seconds, your attack rate is increased by 33%, but you deal less 25% less damage.
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5 |
Skill Type: Stance .
Cooldown Time: 5 second(s)
Casting Time: 0 second(s) |
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Frenzy |
Description: For 8 seconds, you attack 33% faster but take double damage.
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5 |
Skill Type: Stance .
Cooldown Time: 4 second(s)
Casting Time: 0 second(s) |
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Skull Crack [Elite] |
Description: If this attack hits while target foe is casting a Spell, that foe is Dazed for 15 seconds.
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10 attacks to charge up. |
Skill Type: Attack Skill .
Cooldown Time: 0 second(s)
Casting Time: 0 second(s) |
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Wild Blow |
Description: Lose all adrenaline. If it hits, this attack will result in a critical hit and any Stance being used by your target ends. This attack cannot be "blocked" or "evaded."
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5 |
Skill Type: Attack Skill .
Cooldown Time: 5 second(s)
Casting Time: 0 second(s) |
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