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Written by: Keyes Edited and Published by: Magi Table of Contents Terms Before you even start GvG Important GvG Landmarks / People Team Build On the Offensive The Defensive Winning GvG Basic Builds This guide will tell you how to work GvG no matter what build you run. I recommend some builds over others and I recommend not playing a few builds at all. Those builds will be discussed later. TermsGvG: Guild versus Guild Kite: Cast and run GT: Guild Thief GL: Guild Lord Over Extending: When someone leaves their monks range Before you even start GvGI don't recommend you just rush to GvG. You You will be ill prepared for the world of GvG. There are a few rules to follow for new people.
Important GvG Landmarks / PeopleGuild Thief: You get a Guild Thief on some maps. Use him or her to open the enemy Guild Hall gates. Flag: The guild flag is the most important item in the game. Take it to the flag stand. Every 2:00 minutes you gain a morale boost of 10% when you have the flag stand. Flag Stand: This is where battles are won or lost. If you hold this then you have a 95% chance of winning. Beginning the GvG Team BuildYour team build is one of the most important parts of GvG. I recommend running an easily balanced build. Let people play what they are comfortable with. I recommend at least 3 Monks (1 protection and 2 healers). Your build is up to you but make sure it has plenty of heals and damage output. I also recommend that you have one person dedicated to run the flag so you can keep the flag stand. On the OffensiveNow that you have found a worthy opponent, your first goal should be to take the flag stand. The whole party should make a run to the flag stand and engage the enemy. Aim for Monks and casters first, and bring down the hard targets (Warriors) last. You should have 3 lines:
The DefensiveIf you had trouble on the offensive and the other team killed some of your party before you could run, then get to the Guild Lord. Falling back to your Guild Lord gives your team time to be ressurected at the guild shrine. The Guild Lord and all his guards should give you the added firepower to overcome the other team's offensive. When they run away give them chase so far. Kill as many as you can while they run. When you run you will always lose a couple of people. Now your back on the offensive. Take that flag stand. Winning GvGSo you have pushed them back and they have holed up with their Guild Lord? Take their base around the Guild Lord by attacking the archers. The Guild Lord and his bodyguards are tougher nuts to crack, especially with player support. Take out the human players first, then take the bodyguards out. The Guild Lord will fall under concentrated firepower. Congratulations you have won! Basic BuildsI recommend some builds and I don't recommend others. If you are a new guild I recommend you play a balanced build. These usually have a Warrior or two, a Mesmer to take on casters, a Necromancer spamming curses or degen, a R/Mo flag runner, an Elementalist for high damage, and three balanced. Balanced builds work off of what your comfortable with but make sure you can handle most situations. Some builds you may see playing against you:
Good luck in all your GvG adventures! |
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