Pre-Searing Outpost NPC Quick Reference Guide
Written by: Sylana
Edited and Published by: Magi
Table of Contents
Ascalon City
Ashford Abbey
Foibles Fair
Barradin Estate
Fort Ranik
Ascalon City
Sanura: Merchant Offers:
- Focus (+3 Energy)
- Starter Shield
- Dye Remover
- Salvage Kit
- Identification Kit
- Small Girl's Cape
- Flute
Crafter: Crafting Merchant Offers:
- Kyhlo Axe of Fortitude (Health +5, Slashing dmg 5-10)
- Ascalon Bow (Piercing dmg 7-10, +1 dmg vs Charr)
- Inscribed Chakram (+3 Energy, +5 Armor)
- Jeweled Chakram (+3 Energy, +5 Armor)
- Idol (+3 Energy, +5 Armor)
- Accursed Icon (+3 Energy, +5 Armor)
- Grim Cesta (+3 Energy, +5 Armor)
- Storm Artifact (+3 Energy, +5 Armor)
- Flame Artifact (+3 Energy, +5 Armor)
- Healing Ankh (+3 Energy, +5 Armor)
- Protective Icon (+3 Energy, +5 Armor)
- Foe Hammer (Blunt dmg 13-20 requires 3 Hammer Mastery, dmg +1 vs Charr)
- Rinblade (Slashing dmg 10-14 requires 5 Swordsmanship, +5 Armor vs Charr)
Elias: Weapons
- Customizes weapons (Gives +20% dmg. Once customized the weapon can't be used by any other player)
Guild Registrar: Form / register a new guild.
Armin Saberlin: Quests
- Starting: None
- Ending: Unsettling Rumors
Baron Egan: Quests
- Starting: Bandit Raid, The Poison Devourer and Ashford Strongbox
- Ending: None
Namar: Quests
- Starting: The Poor Tenant
- Ending: None
Prince Rurik: Quests
- Starting: Charr in the Catacombs and Charr at the Gates
- Ending: Charr in the Catacombs and Charr at the Gates
Sandre Elek: Quests
- Starting: The Wayward Wizard
- Ending: The Wayward Wizard
Sir Tydus: Quests
- Starting: War Preparations
- Ending: Message From a Friend, Charr Threat
Town Crier: Quests
- Starting: Trouble in the Woods
- Ending: Message From a Friend
Cynn: Information / Roleplay
Ascalon Guards: Roleplay
Ashford Abby
Spence: Merchant Offers:
- Focus (+3 Energy)
- Starter Shield
- Dye Remover
- Salvage Kit
- Identification Kit
- Small Girl's Cape
- Flute
Brother Mhenlo: Quests
- Starting: Blessing of Balthazar and A Monk's Mission
- Ending: Blessing of Balthazar, A Monk's Mission and The Poison Devourer
Meerak the Scribe: Quests
- Starting: None
- Ending: None and (Part of Unsettling Rumors)
Foibles Fair
Laren: Merchant Offers:
- Focus (+3 Energy)
- Starter Shield
- Dye Remover
- Salvage Kit
- Identification Kit
- Small Girl's Cape
- Flute
Ralena Stormbringer: Quests
- Starting: Supremecy of Air
- Ending: None
Vassar: Quests
- Starting: Domination Magic
- Ending: Domination Magic
Barradin Estate
Riley: Merchant Offers:
- Focus (+3 Energy)
- Starter Shield
- Dye Remover
- Salvage Kit
- Identification Kit
- Small Girl's Cape
- Flute
Duke Barradin: Quests
- Starting: Warrior's Challenge, The True King
- Ending: Warrior's Challenge
Little Thom: Quests
- Starting: The Vineyard Problem
- Ending: The Vineyard Problem, Little Thom's Big Cloak
Fort Ranik
Grom: Merchant Offers:
- Focus (+3 Energy)
- Starter Shield
- Dye Remover
- Salvage Kit
- Identification Kit
- Small Girl's Cape
- Flute
Varis: Collector
Hatcher: Collector
Lord Darrin: Quests
- Starting: None
- Ending: The True King
Ascalon Guards: Roleplay
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