Written by: Sylana
Edited and Published by: Magi
The following guide contains information as it pertains to non-player characters (NPCs) in the highlighted areas. This information is not limited to but does include: what NPCs sell, buy and trade; what quests they offer and purposes they serve; the guild registers and embalmers and even the henchmen that are available. This guide is designed to help you obtain said information about NPCs in a given area quickly and efficiently. Be sure to click the links below for easy access to NPC information for a specific area.
Table of Contents
Ascalon City
Merchants Row (Ascalon City)
Crafter's Corner (Ascalon City)
Training Yard (Ascalon City)
The Great Northern Wall
Ascalon Arena
The Great Northern Wall (Mission)
Sardelac Sanitarium
Frontier Gate
Ruins of Surmia (Mission)
Serenity Temple [NEW]
Fort Ranik (Mission) [NEW]
Piken Square [NEW]
Grenditch Courthouse [NEW]
Nolani Academy (Mission) [NEW]
Ascalon City
"The largest city and cultural center of this now-ruined empire, Ascalon City is one of only two remaining in the entire kingdom. Though the buildings have fallen and the cathedrals are a shambles, the people here live on in the shadow of what once was."
Merchants Row
Laren: Merchant Offers:
- Belt Pouch
- Salvage Kit
- Dye Remover
- Identification Kit
- Ascalon Key
Arnaud: Merchant Offers:
- Dye Remover
- Salvage Kit
- Identification Kit
- Belt Pouch
- Bag
- Ascalon Key
Calissa Sedgwick: Collector Offers:
Varshall: Dye Trader Offers / Buys:
Menth: Rare Material Trader Offers / Buys:
- Fur Square
- Bolt of Linen
- Bolt of Damask
- Bolt of Silk
- Glob of Ectoplasm
- Steel Ingot
- Deldrimore Steel Ingot
- Monstrous Claw
- Monstrous Eye
- Monstrous Fang
- Ruby
- Sapphire
- Lump of Charcoal
- Obsidian Shard
- Tempered Glass Vial
- Leather Square
- Elonian Leather Square
- Vial of Ink
- Roll of Parchment
- Roll of Vellum
- Spiritwood plank
Healy: Material Trader Offers / Buys:
- Bones
- Iron Ingots
- Tanned Hide Squares
- Scales
- Chitin Fragments
- Bolts of Cloth
- Wood Planks
- Granite Slabs
- Piles of Glittering Dust
- Plant Fibers
- Feathers
(2) Xunlai Agent: Storage
Crafter's Corner
Sheel: Rune Trader Offers / Buys: All runes
Banoit: Crafts level 15 armor
Corwen: Crafts level 30 armor
Sedgwick: Customizes weapons (Gives +20% dmg. Once customized the weapon can't be used by any other player).
Training Yard
Sir Bertran: Skills Offers: Various profession skills which can be purchased with money and skill points.
Captain Arne: Quests
- Starting: Barradin's Advance, Fires in the East and Vanguard Equipment.
- Ending: Fires in the East and Vanguard Equipment.
Ellie Rigby: Quests
- Starting: Helping the People of Ascalon (Part 2).
- Ending: None
- Also Involves: Helping the People of Ascalon (Part 1)
Meghan: Arena Guard
- Allows you into Ascalon Arena (Gladiator's Arena)
- Levels 1-10
- Team of 4
- Random grouping
"For hundreds of years, Heroes of all stripes have been coming to the Arenas in times of peace to practice and hone their skills. the Ascalon Arena is one of the best places for new heroes to train and learn the basics of arena combat."
The Great Northern Wall
Warmaster Tydus: Quests
- Starting: Scavengers in Old Ascalon, The Troublesome Artifact (Part 1), Recruits for Hollis, Defend the Wall and The King's Message.
- Ending: Scavengers in Old Ascalon and The Troublesome Artifact (Part 2).
- Also Involves: Casualty Report.
Nolan: Guild Emblemer: Puts an emblem on your guild cape.
Baron Egan: Guild Registrar: Form / register a new guild.
Symon the Scribe: Quests
- Starting: Cities of Ascalon and Counting the Fallen.
- Ending: Cities of Ascalon and Counting the Fallen.
- Also Involves: Symon's History of Ascalon.
Ascalon Guards: Roleplay
Ascalon Arena
Warmaster Adriam: Information / Roleplay
Garemm: Priest of Balthazaar: Unlock Runes and Skills for your PvP characters with faction.
The Great Northern Wall (Mission)
"The Great Northern Wall is the last line of defense between the beastlike Charr of the north, and the two remaining cities of the fallen kingdom of Ascalon. Before the Searing, the Northern Gate was the grand, diplomatic entrance used to greet visiting dignitaries. Now it is just another outpost, manned by the Ascalon army and citizens who volunteer for guard duty."
Rolf: Merchant Offers:
- Dye Remover
- Salvage Kit
- Expert Salvage Kit
- Identification Kit
- Rune of Holding
- Ascalon Key
(1) Xunlai Agent: Storage
Squire Zachery: Quests:
- Starting: None
- Ending: Defend the Wall
Reyna: Archer Henchman (lv 3)
Alesia: Healer Henchman (lv 3)
Stefan: Fighter Henchman (lv 3)
Orion: Mage Henchman (lv 3)
Vencel: Merchant Offers:
- Dye Remover
- Salvage Kit
- Expert Salvage Kit
- Identification Kit
- Rune of Holding
- Ascalon Key
Necromancer Munne: Quests:
- Starting: The Stolen Artifact
- Ending: The Stolen Artifact
Vassar: Quests:
- Starting: A Cure for Ralena, Mesmerizing the Enemy and Trying Times.
- Ending: A Cure for Ralena, Mesmerizing the Enemy, Trying Times and Experimental Elixir.
Horace: Roleplay
Avatar of Dwayna: Quests / Roleplay
- Starting: Family Ties
- Ending: None
Kasha Blackblood: Quests:
- Starting: Death in the Ruins and Oberan's Rage.
- Ending: Death in the Ruins and Oberan's Rage.
Fadden Hathorn: Quests:
- Starting: None
- Ending: None
- Also Involves: Experimental Elixir
Warmaster Tharan: Information / Roleplay
(1) Xunlai Agent: Storage
Reyna: Archer Henchman (lv 3)
Alesia: Healer Henchman (lv 3)
Stefan: Fighter Henchman (lv 3)
Orion: Mage Henchman (lv 3)
Frontier Gate
"One of the few working gates left in the Great Northern Wall, Frontier Gate marks the border between the remaining survivors of Ascalon and the lands to the north, now occupied by the Charr. Few venture past this point, and those who do rarely return to tell of their travels."
Spence: Merchant Offers:
- Dye Remover
- Salvage Kit
- Expert Salvage Kit
- Identification Kit
- Rune of Holding
- Ascalon Key
Elias: Weapons: Customizes weapons (Gives +20% dmg; once customized the weapon can't be
used by any other player).
Meerak the Shouter: Information / Roleplay
Warmaster Riga: Quests:
- Starting: Ruins of Surmia and Frontier Gate Fugitives.
- Ending: Frontier Gate Fugitives
- Also Involves: The Last Day Dawns
(1) Xunlai Agent: Storage
Reyna: Archer Henchman (lv 6)
Alesia: Healer Henchman (lv 6)
Stefan: Fighter Henchman (lv 6)
Orion: Mage Henchman (lv 6)
Ruins of Surmia (Mission)
"Just outside of the Great Northern Wall lie the ruins of a once great city. This was Surmia, one of the kingdom's cultural and economic centers. Built in a time of great optimism, the founders laughed at any who criticized the wisdom of placing a city outside the protection of the wall."
Hamish: Merchant Offers:
- Dye Remover
- Salvage Kit
- Expert Salvage Kit
- Identification Kit
- Rune of Holding
- Ascalon Key
Captain Miken: Quests:
- Starting: None
- Ending: Ruins of Surmia
(1) Xunlai Agent: Storage
Reyna: Archer Henchman (lv 6)
Alesia: Healer Henchman (lv 6)
Stefan: Fighter Henchman (lv 6)
Orion: Mage Henchman (lv 6)
Serenity Temple
"Once the largest in Ascalon, Serenity Temple was the only holy site in Ascalon dedicated to all five Tyrian gods: Dwayna, Balthazaar, Grenth, Melandru, and Lyssa. Destroyed in the Searing, the priests and priestesses of the temple try their best to carry on, though the temple is now nearly indistinguishable from the surrounding rubble."
Serina: Merchant Offers:
- Dye Remover
- Salvage Kit
- Expert Salvage Kit
- Identification Kit
- Rune of Holding
- Ascalon Key
Priestess Rashenna: Quests:
- Starting: Replacement Healers andThe Troublesome Artifact (Part 2).
- Ending: Replacement Healers and The Troublesome Artifact.
Kendrick Redstaff: Quests:
- Starting: The Geomancer's Test and The Way of the Geomancer.
- Ending: The Geomancer's Test and The Way of the Geomancer.
Erudine: Quests:
- Starting: Experimental Elixir and Unnatural Creatures.
- Ending: Unnatural Creatures.
Melandru's Watcher: Information/Roleplay
- Kneel at the Statue of Melandru to get him to appear.
Avatar of Dwayna: Information/Roleplay
- Kneel at the Statue of Dwayna to get her to appear.
Verena: Weapons: Customizes weapons (Gives +20% dmg. Once customized the weapon can't be used by any other player).
(1) Xunlai Agent: Storage
Reyna: Archer Henchman (lv 6)
Alesia: Healer Henchman (lv 6)
Stefan: Fighter Henchman (lv 6)
Orion: Mage Henchman (lv 6)
Fort Ranik (Mission)
"Fort Ranik was the facility used by the Ascalon military to train new soldiers to fight in the Guild Wars. When the wars ended, the fort itself, like most other buildings in Ascalon, had been almost completely destroyed. All that remains are the outer walls and the memories of what once was."
Gram: Merchant Offers:
- Dye Remover
- Salvage Kit
- Expert Salvage Kit
- Identification Kit
- Rune of Holding
- Ascalon Key
Lord Darrin: Quests:
- Starting: None
- Ending: Regent Valley Defense
(1) Xunlai Agent: Storage
Reyna: Archer Henchman (lv 6)
Alesia: Healer Henchman (lv 6)
Stefan: Fighter Henchman (lv 6)
Orion: Mage Henchman (lv 6)
Piken Square
"In years past, Piken Square was a bustling market where farmers and merchants would come to hock their wares. Its ruined stalls are all that remain."
Riley: Merchant Offers:
- Dye Remover
- Salvage Kit
- Expert Salvage Kit
- Identification Kit
- Rune of Holding
- Ascalon Key
Hala: Weapons Crafter Offers:
- Ascalon Bow (Piercing Dmg 7-10, Dmg +1 vs Charr)
- Inscribed Chakram (Energy +3, Armor 5)
- Jeweled Chakram (Energy +3, Armor 5)
- Jeweled Chalice (Energy +3, Armor 5)
- Idol (Energy +3, Armor 5)
- Accursed Icon (Energy +3, Armor 5)
- Grim Cesta (Energy +3, Armor 5)
- Storm Artifact (Energy +3, Armor 5)
- Scroll (Energy +3, Armor 5)
- Flame Artifact (Energy +3, Armor 5)
- Frost Artifact (Energy +3, Armor 5)
- Divine Symbol (Energy +3, Armor 5)
- Healing Ankh (Energy +3, Armor 5)
- Protective Icon (Energy +3, Armor 5)
- Foehammer (Blunt Dmg 13-20 req 3 Hammer Mastery, Dmg +1 vs Charr)
- Rinblade (Slashing Dmg 10-14 req 3 Swordsmanship, Armor +5 vs Charr)
Harlan: Armor: Armor level 15
Louise Haup: Collector Offers:
- Cane (Chaos Dmg req 5 Illusion Magic, Armor +7 while attacking, Dmg +25% vs Charr)
- Grim Cesta (Energy +6 req 5 Soul Reaping, Armor +15 vs Charr, Health +5)
- Storm Artifact (Energy +6 req 5 Air Magic, Armor +10 vs Charr, Health +5)
- Air Wand (Lightning Dmg 4-7 req 5 Air Magic, Armor penetration +10%-10% chance)
- Barbed Ascalon Razor of Charrslaying (Slashing Dmg 10-14 req 3 Swordsmanship, Lengthens Bleeding duration on foes by 33%, Dmg +25% vs Charr)
- Ascalon Bow of Charrslaying (Piercing Dmg 11-18 req 3 Marksmanship, Dmg +15% while health is above 50%, Dmg +25% vs Charr)
Farrah Cappo: Quests:
- Starting: The Red-Cloaked Deserter
- Ending: None
Undertaker Cortis: Quests:
- Starting: Fallen Soldiers and Casualty Report.
- Ending: Fallen Soldiers and Casualty Report.
Ivor Trueshot: Quests:
- Starting: Charr Reinforcements
- Ending: Charr Reinforcements
Duke Barradin: Quests:
- Starting: Althea's Ashes, The Siege of Piken Square, Fires in the North and Hammer and Anvil.
- Ending: Althea's Ashes, The Siege of Piken Square, Fires in the North, Hammer and Anvil, Barradin's Stand andThe Duke's Daughter
Quartermaster Aada: Quests:
- Starting: None
- Ending: Supplies for the Duke
Viggo: Quests:
- Starting: The Duke's Daughter and Garfazz Bloodfang.
- Ending: Garfazz Bloodfang.
Armsman Pitney: Quests:
- Starting: Army Life
- Ending: Army Life
(1) Xunlai Agent: Storage
Reyna: Archer Henchman (lv 6)
Alesia: Healer Henchman (lv 6)
Stefan: Fighter Henchman (lv 6)
Orion: Mage Henchman (lv 6)
Grenditch Courthouse
"The one time seat of judicial power in Grenditch village, the formerly grand courthouse is now in shambles."
Kara: Merchant Offers:
- Dye Remover
- Salvage Kit
- Expert Salvage Kit
- Identification Kit
- Rune of Holding
- Ascalon Key
Warmaster Labofski: Quests:
- Starting: None
- Ending: None
- Also Involves: The Titan Source
Graine Hathorn: Collector Offers: Footwear
Taltosh: Skills Offers: Various profession skills which can be purchased with money and skill points.
(1) Xunlai Agent: Storage
Reyna: Archer Henchman (lv 8)
Alesia: Healer Henchman (lv 8)
Stefan: Fighter Henchman (lv 8)
Orion: Mage Henchman (lv 8)
Nolani Academy (Mission)
"None of Ascalon's academies of magic remain intact after the Searing. In its prime, the academy in Nolani was known all across Tyria as one of the most prestigious schools of magic on the entire continent. Ambassadors from Orr and Kryta often made special arrangements to have their children study here, even though they were not of Ascalon descent."
Varuna: Merchant Offers:
- Dye Remover
- Salvage Kit
- Expert Salvage Kit
- Identification Kit
- Rune of Holding
- Ascalon Key
Flaming Scepter Mage Danan: Information/Roleplay
(1) Xunlai Agent: Storage
Reyna: Archer Henchman (lv 8)
Alesia: Healer Henchman (lv 8)
Stefan: Fighter Henchman (lv 8)
Orion: Mage Henchman (lv 8)
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