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LQGaming Network Announcement



Site Announcement

The LQGaming Network is very excited to be joining the Zam.com Network.


Zam.com will now be the one and only destination where you can get everything you need for your MMO game play. From news, information and guides to advanced databases, search tools and dedicated forums, we're bringing it all together in one powerful package.

Our move into the Zam.com Network means that we will have increased visibility and resources and be able to deliver even bigger and better tools and services to you, our dedicated members, and all MMO gamers worldwide.

You can learn more and discuss about this announcement here.



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Vanguard News



E3 Preview: Vanguard turns to Microsoft

 posted by: meta3001 on Tuesday, May 9 @ 4:17 pm

Total Video Games tells of how Vanguard is teaming up with SOE regarding a deal where Microsoft would acquire the rights to co-publish this most anticipated game. The MMO, currently in closed Beta, will be presented jointly by all three companies. Here's a few lines from the article:

Explaining why the move has been made, Brad McQuaid, CEO of Sigil Games Online said, "As the development process is ongoing and constantly shifting, it became clear that MGS and Sigil had varying visions and direction for the title's development...In the best interest of Vanguard, it was decided that we would buy back the publishing rights from Microsoft."


Read the complete article here.





Vanguard Beta in June CGM

 posted by: Guvien on Friday, April 21 @ 2:07 am

For those of you still waiting to get into Vanguard Beta, the June issue of Computer Games Magazine will give you the chance to check the game out.

Readers have three ways to get the code. Pick up the magazine from your local newsstand, subscribe today and recieve a code via e-mail, or grab the digital copy.

Give it a look if you're itching for beta!



New Screenshots @ Official Site

 posted by: Guvien on Friday, April 14 @ 4:29 am

Sigil posted a bunch of new screenshots today showing off everything from spell effects to character models.

You can give them a look here.


New Interview @ TenTonHammer

 posted by: Guvien on Tuesday, March 28 @ 5:37 am

TenTonHammer has a new interview up with April Jones, Vanguard's PR Lead. In the interview a varity of topics are discussed. Here's a clip:
First and foremost, two questions on everyone's mind: beta invites, and the Vanguard release date. First, Vanguard has not announced a release date yet, except to say that the previous rumors of May or late spring were just that: rumors. April did want to share a few things about the beta selection process. First, Fileplanet is hosting the beta files, but you must have an official invitation in order to download the files. If you want to join the beta, there's only one thing to do: register in the forums. Invitations to apply for beta are sent out to random draws from the forum roster; it doesn't matter how long you've been registered, who your daddy is, or how many angry emails you write. What does matter is your system specs. Since the code isn't yet optimized, you'll need a pretty high end rig to have your early beta application accepted.
You can read the entire interview here.


Crafting tidbits from Jansan

 posted by: Guvien on Friday, March 17 @ 12:24 am

Justin Deeb, aka Jansan, Associate Game Designer of Vanguard has posted a bunch of replies to crafting topics in the past few days. Here are some of the highlights.

On harvesting:
Well I work on crafting, not harvesting, but I have played harvesting so I can comment on this aspect of it. I'll leave the more in-depth questions to Avair and Jerrith.

Harvesting has undergone some changes, that's true, but it has only gotten better.

Skilled harvesters are still rewarded for their efforts, and careless harvesters will be far less efficient. If you just screw around, you won't get much out of it. If you play smart and put some effort into it, you can get some nice rewards.

There is group harvesting, harvesting skills and abilities, and a very nice system of tools and equipment.

While harvesting is and was not technically a sphere, it's very robust.

On crafted items vs. dropped items:
Dungeon/dropped items will not outstrip crafted items. They will be equivalant in power.

However, dropped components/parts that can be used in crafting will make better items than either adventuring or crafting.

Involving two spheres means a more powerful item.

On crafting Risk vs. Reward:
Keep in mind, crafting will have both risk and reward.

With the disassembly we have planned:

If you fail, you could lose the item as well as not get anything out of it.

If you do well, you will get a part(s).

If you do very well...

This will be similar to the crafting process, so skilled crafters and skilled players will do better.

Thanks Jansan!


Vanguard Previews

 posted by: Myeerah on Monday, February 27 @ 8:12 pm

Vanguard has announced that there are two new previews.

Gamespot and IGN have Vanguard previews up on their site. Enjoy!


Check out the Game Spot Preview.

Check out the IGN Preview.


Fanguard Write-Ups

 posted by: Myeerah on Thursday, February 2 @ 11:52 am

Vanguard offers up a list of write-ups from many different sites.

JerleMinara's write up
The Safehouse
The Safehouse (pictures)
The Safehouse (video)
Scrapper's Den
Strokke's write up
Silky Venom
Silky Venom (pictures)
Vanguard Fighters
Vanguard RP Union
Vanguard Spheres
Vanguard Spheres (pictures)
Vanguard Ten Ton Hammer
Vanguard WarCry


To check out all of the write-ups, head over to the Vanguard news site.


Interview with Den Beauvais

 posted by: phantomsloth on Friday, January 27 @ 2:13 pm

A new interview with senior artist Den Beauvis comes straight to us from Ten Ton hammer. The article describes his history, which includes his involvement with a large number of popular comic books, and other game work.



Whoever thought up the word "prolific" must have had Den Beauvais in mind. Den (whose nickname is "The Imaginator") is a senior artist at Vanguard. He is one of the artists who created the PC characters, plus many of the NPCs for Vanguard, and a man who thrives on work--his output is staggering. His own "highlight of the day" describes his state of mind. When I asked him what his highlight was, he replied:


"Waking up to do it all over again. When truly inspired, art has that kind of power that keeps you up late at night and wakes you first thing in the morning with a childlike excitement and curiosity that you'll never know what you'll create that day. Every day becomes exciting that way."






New Tunes!

 posted by: phantomsloth on Thursday, January 19 @ 8:37 pm

Looking for some new music to check out? Generally people would recommend a band, but we here at LQGaming are a bit dorky, and instead recomend you check out a new sound file entitled " Bordinar's Cleft" at the official Vanguard site.

They also have a bunch of wallpapers and aim icons too if music is not your thing. Check it out!


Fanguard Registration

 posted by: Myeerah on Monday, January 9 @ 8:23 pm

Vanguard has announced that registration for San Diego's Fanguard is now open.

The San Diego Fanguard begins with a cocktail party with our team in Friday night. Saturday will include demos of Vanguard, discussions with our team members, fun activities, contests and loads of fun meeting and getting to know your fellow gamers!

We will also be conducting another "Cattle Call" and interviewing potential team members. We hired several people from the last Fanguard and will likely hire more of them as we progress in our development. If you are interested in working with us, don't miss your chance to get a face to face interview with our team! Space is limited but we will interview as many as we can fit into our schedule. If you would like to request an interview appointment, please click here.


For more information, or to register, check out the Fanguard Website.



 
















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June 5, 2006