7.1 In the context of the game, what is a class and a role?
Classes will be based on traditional High Fantasy classes that we've all seen in various MMOGs, MUDs, paper & pencil games, and novels.
They are also a way to group like skills and abilities.
Roles are more high level and deal with our approach to making sure that each class has a role to play in casual, group, and raid situations. In the past, issues dealing with hybrids vs. specialists, especially in the elder game, have been problematic. Our approach with Vanguard will be to better define core roles and to make sure we have different, interesting classes, but that they'll be important in most all scenarios, regardless of level, setting, or casual/group/raid areas.