FAQ - General MMOG Phillosophy
18.4.4 Should level progression be fast or slow?
Progression should be challenging and rewarding, and therefore certainly take time, that doesn't mean it should feel slow. In other words, more, smaller rewards, more often, could work. Even if the game was designed to take the average player 2 years to max out, or see it all, there ought to be lots of rewards, new items, new skills, etc. 'unlocked' en route.
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