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FAQ - General MMOG Phillosophy


18.5.2 Will the design of your game focus more on crafting or adventuring?




Crafters and adventurers can not only IMHO co-exist, but they can be interdependent, allowing multiple types of play styles and preferences to exist in the same game-world making things more interesting and robust, especially when it comes to a player driven economy.


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June 5, 2006