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FAQ - World/Setting/Theme
Questions Regarding World/Setting/Theme
3.1 What is the setting for Vanguard: Saga of Heroes?
3.10 Where would you say most of your inspiration for the design of the Vanguard world comes from?
3.11 I am a religious person and have concerns about playing in a fantasy world with gods, magic, and the like. How does Sigil feel about this issue?
3.2 What can you tell us about the world of Telon?
3.2.1 What is the role of women in the lore Telon?
3.3 How big is the world?
3.4 Is the world seamless or zone based?
3.4.1 Will the environments still feel as unique as they do in zone based games?
3.4.1 Will the environments still feel as unique as they do in zone based games?
3.4.2 What kind of attention to detail are you giving the terrain and buildings of vanguard? In other games, we have seen cities with buildings that have looked as if they were all cast from a mold.
3.5 Are there multiple worlds/servers/shards or one huge single shared world?
3.6 How much content will the world have?
3.6.1 With the increase in size we are also getting used to seeing an increase in navigable terrain. This has had, in the past, the affect of creating large tracts of emptiness followed by concentrated activity near spawn points or content zones (buildings, caves, etc...). What are you views on this and how do you plan to address this issue?
3.7 How much of the content will be hand-crafted?
3.8 Will there be different types of environments?
3.8.1 Will there be outdoor expanses?
3.8.2 Will there be dungeons?
3.8.3 Will there be cities?
3.8.4 Will there be travel on water?
3.8.5 Will there be underwater adventures?
3.9 Will there be an overall story line that covers the span of the game?
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» Current Phase:
BETA 1
» Release Date:
Summer 2006
» Beta Information:
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Poll
Are you getting amped for E3 2006 this week?
Of course. I'm going. It's what I live for.
Love to go. But I got this thing. It's called a job.
They're making me go.
Are they giving away free stuff?
Nope. I just "don't belive the hype."
What's an E3?
View Results
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June 5, 2006